Accepted Character SheetsMineName: Regulus Ley
Nickname: Reg
Race: Imperial
Sex: Male
Age: 32
What your character is good at: Short Sword, Shield, Medium Armour, Heavy Armour, fighting.
Current Rank In the F.M.G: Member
Why did your character join the F.M.G?: To relive the 'glory' days.
Appearence: Standing at 5 feet and 9 inches, Reg isn't a tall man, he's isn't particularly fit either, months of drinking and lounging around has seen his extremely well built body turn into that of a fat builder. His jaw line is very strong and his nose flat, all in all - He's not very pretty to look at, and that's sugar coating it, however, under the messy beard, the flabby skin and the alcohol, is a fairly handsome soldier.
Hair: His hair is relatively unkept, it falls just above his chin and his fringe has been pushed aside in a vain attempt at smarting himself up. He rarely washes it and so now it has taken on a greasy black colour.
Height: 5 feet 9 inches.
Scars/Tattoo's: He has an Imperial Legion tattoo on his right shoulder, along with his regiment number and four names written underneath; Bodean, Maria, Folasi and Zacharie.
Weapons: Iron Shortsword that's extremely well kept. There's nothing remarkable about the weapon.
Armour: A thick dark leather shirt and trousers with large plates of Iron and steel, the overall appearence is a well worn, home made kit that looks clumsy while providing a small amount of protection. Sadly though, it no longer fits him very well and his shirted flab often pops out of the straps.
Clothing: Normally he wears simple clothes, a light tan cloth shirt with dark blue breeches and soft leather shoes.
Misc: He keeps a journal with him at all times, it's well worn and contains most of his secrets.
Personality: Reg is in serious denial, ever since he was discharged from service in the Imperial Legion, he has aquired a distinct liking for ales and lounges about reminiscing about the old days of fighting the bad guys and capturing the villians. It makes him happy not to have to think about his current situation; a mercenary. The thought of it would send him into a fit of tears as he was extremely proud of being a soldier of the Imperial Legion and defends his time in it fiercly, even to the point of attacking random strangers whenever he goes into a drunken rage.
Eager to prove himself righteous and still worthy of the Imperial Legion, he has joined the F.M.G and "Pretends" it's an important job; that he's saving the nation and serving the flag. However, that doesn't mean to say he's crazy, due to his military training, he's got very quick senses and his experience has taught him alot about combat situations aswell as life itself - He's just going through a brown patch.
Brief Biography: Born and raised within the walls of the Imperial City itself, Reg grew to love his emperor, his country and the people within it. He found himself to not be very good with numbers or words and was never allowed administration into the colleges so he eagerly joined the Imperial Legion. His parents were extemely proud to have a son like him and through their support he rose to become a Captain, commander of men and a symbol of respect to the people.
The glory that came with the job fueled his passion further and when the Oblivion Crisis arrived he ran head first into the monstrous hordes of Daedra. His proudest moment being the battle for the Imperial City where he was able to fight alongside the Champion of Cyrodiil- Sadly, his parents died during that fight, murdered by a small group of scamps that were fleeing from battle. This news shocked him greatly and he mourned them fiercly, swearing to continue to make them proud. What shook him further was the letter saying he was being discharged from the Imperial Legion, the idea that he wasn't needed hurt him deep down and in despair he turned to the F.M.G.
To this day he resides in Chorrol where he drinks regularly and lounges around his house which is filled with old maps and books.
ElgensName: Nikolai
Nickname: Nikko
Race: Breton
Sex: Yes, please. (In other means, male)
Age: 25
What your character is good at: Handling money, talking, travelling, wasting money that isn't his. Mathematics. He's your average office rat.
Current Rank In the F.M.G: Economical Overseer
Why did your character join the F.M.G?: Good job opportunity for a man like Nikolai.
Appearence:
Hair: Short black hair. Nothing special about it.
Eyes: Grey eyes.
Height: 6feet tall. Pretty average.
Scars/Tattoo's: None.
General appearance: Looks very average. Little to no muscle.
Weapons: A steel paper cutter in his belt. How else would you open letters on the move?
Armour: None.
Clothing: Somewhat expensive clothes. Dark jacket over a somewhat lighter blue shirt. Black trousers.
Misc:
Personality: Nikko has lived a pretty sheltered life, and his personality is very governed by that fact. He's not a fan of violence, and believes words is enough to solve any situation. He's easy to get along with, but lacks what one might refer to as 'balls' in the parlour of our time. Prone to fall to the ground should violence occur.
Brief Biography: Nikko didn't get into school at first try, so while his older brother went on and made a big career, he himself felt like he'd failed. Though he finished school a few years later with decent results, he never managed to get a really fashionable job. He joined up with the guild when it first started, as an accountant, and has later had quite a few administrative jobs within the guild itself. Lately, with 'groups' as the new thing, he's been asked to oversee a few of them, travel with them and make sure they do their work quick and clean, and doesn't drink up their (or the guild's) money on some doubtful pub.
Half ToothName: Elitha Sarethi
Nickname: Etha or Smokey
Race: Dark Elf
Sex: Female
Age: 241
What your character is good at: She is naturally talented in most denominations of Mysticism, second to that is Speechcraft, she has a way with words. Smokey is fairly good with illusion magic and can use a longsword effectively although she is by no means a master.
She is also a capable acrobat.
Current Rank In the F.M.G: Member
Why did your character join the F.M.G?: Smokey joined the F.M.G. out of amusement on her part, but also to help get things back on track. When there is Chaos around Smokey will be there spreading order, and when all of Nirn is ordered she'll be there creating chaos.
Appearence: Smokey has ashen coloured skin and the standard red dunmer eyes. She has quite a trim figure but is also toned and much stronger than she looks.
Hair: Long Silver hair that hangs to about half way down her back. She usually has is done is a kind of wide scruffy plait but occasionally lets it hang naturally.
Height: about 5 ft 6 or 1.6m
Scars/Tattoo's: She has many swirling tattoos covering her back and a scar over her left cheekbone.
Weapons: Althought she mostly relies on magic and words she also has an elven style katana which hangs at her side. The katana has a black handle and a dark silvery blade. There are many swriling elven patterns (much like her tattoos) covering the handle and the blade.
Armour: Her favourite armour is some black leather trousers with matching calf high boots. On her torso she usually wears a cloth t-shirt with a black leather corset kind of garment over the top to protect her vital organs. When she knows she's going into a definate fighting situation she will also wear elbox length leather fingerless gloves.
Clothing: In a more social situation where the chance of fighting is low, Smokey will dress in pretty much anything, a high quality dress, paupers clothing, mens clothing, fishermans waders, whatever suits her needs.
Misc: Smokey eats rarely and prefers to live of various liquids... mainly alcohol. She is also partial to the occasional spoonful of moon sugar or skooma.
Personality: You're never quite sure with her, never sure what she wants or what she's up to. She is just as likely to lead two enemies to each other as she is to lead two lovers who have yet to work up the courage to talk to each other.
Brief Biography: Smokey grew up in Mournhold, her family was incredibly rich and had several Khajiit and Argonian servants who were occasionally not reated too kindly. Smokey was never on the same wavelengths as her family and spent a lot of time talking to the servants when her parents weren't around, she learnt a lot from them, some of the khajiit servants in particular taught her acrobatics and the argonians told her lots of stories from their travels.
When she was 16 she wanted to see the world for herself, she talked the servants into coming with her so they could be free. So, taking some clothes and some money and a few other bits and bobs she and the servants left Mournhold and travelled South towards Argonia.
She has spent most of her life travelling around Tamriel having been disgraced by her family kind of floating in and out of situations constantly bending things to they way she'd like them. She will play almost any part in order to tailor her aurroundings to how she wants them.
CirithName: Citharion Devoldes
Nickname: he prefers Cith best.
Race: Dunmer
Sex: male
Age: 44
What your character is good at: archery, hunting, tracking and remaining unseen. Making friends, drinking with them. He has almost no skill with magic at all, however he relies on alchemy for most magical tasks and can recognize the alchemical properties in herbs quite well.
Current Rank in the F.M.G: Member
Why did your character join the F.M.G?: He needs to stay in business and the F.M.G. was about to take all his standing contracts as well as his chances for new tasks away. He decided that if he can’t beat an organization this large he’d just have to join it.
Appearance:
A man of 6.3 ft tall with a strong appearance and broad chest, strong arms. overall he looks like a man who knows how to look after himself in the wild. His skin is in a shade of bluish grey with a hint of purple, not too uncommon among the dunmer, his face is sharp and lean like most of his kin and he has a large hooked nose and short goatee. On his chest are two parallel scars of deep lacerations going from his chest bone down to just above his navel, he tries to avoid talking about it as it is a reminder of his greatest mistake
Weapons: a wooden bow with silver reinforcement with decorative vine like patterns embedded in it was made to last and although not the lightest of bows for a man like Cith it is a good choice for a weapon. From the guild he bought a quiver with 25 steel arrows which is quite useful given the low price of equipment for members. As a backup he also carries with him a cheap but sharp steel shortsword, it bears a common knot pattern on the guard and a similar wavy pattern in grooves going up the blade to about 70% of the blade length.
Armor: a full chainmail cuirass with light plated leather greaves and sturdy, somewhat worn out, leather boots. He never really liked the uncomfortable steel plated boots most warriors walk around in.
Clothing: in the city when he has no job he goes around in a simple beige pair of trousers and a light shirt with a sturdy deep brown vest over that, he has no jewelry and keeps wearing his sturdy leather boots.
Misc: maps of Cyrodiil and more detailed maps of the great forest, the colovian highlands and the Gold Coast areas with several trails and other points of interest marked by him in the past few years.
He also keeps with him a gold bag with enough drakes for him to buy more provisions for another few days. He also packed a small bag containing his camping equipments (a large sheet of canvas, rope, wooden pins and a sleeping bag, the usual) and his alchemical supplies (empty bottles for storage and his remaining collection of poisons and potions he received from his customers as a partial payment)
Personality: A calm, easygoing man who rarely is seen angry. Cith is a very tolerant man who always seems to see the better sides of people; if not in their personality he sees it in their money.
He is surprisingly friendly and invokes the illusion of trustworthiness in people quickly due to his kind, albeit laid back personality. However above all else he is still out for himself as he will do anything for money.
Biography:
Born and raised in Skingrad, Cith grew up with the farmers and hunters of the west weald. He learned to hunt as the apprentice of Lexander Rodus, a hunter and skilled archer. When he was seventeen years old he decided to travel north to the great forest and the imperial city. In the small town of Weye he started his career as a hunter and gradually grew into specializing in alchemical ingredients recovered from monsters and beasts like trolls and imps and the occasional spriggan. Those alchemical ingredients he could sell for a good price in the imperial city where few would have access to such ingredients due to the danger of fighting those monsters. Eventually what once was a way to earn a little extra money grew to be the big money maker he sought and he could afford stronger equipment and received useful potions and poisons from the alchemists for his hunting trips, which proved to be highly useful in dealing with the more fearsome monsters such as minotaurs and ogres and he became a reliable supplier for the alchemists of the city and even several of the magicians in the arcane university asked him to gather specific ingredients in exchange for great sums of gold. however during the Oblivion crisis he reached his limit; a magician in the arcane university had requested for a very large sum of money samples of daedric flora and possible even some daedra samples such as clannfear claws or scamp skin, which were becoming increasingly more available, but still very dangerous to obtain. Cith took up of the contract and tried to get close to a portal to oblivion, not too deep into the forest, but his attempt to quickly take the samples of the daedric plants which grew near the edge of the gate failed as suddenly a daedroth came out of the gate and attacked Cith. The monster caught Cith by surprise and started to claw at Cith until he slashed clean through Cith’s leather armor and deep into his chest and stomach. Saved only by calling on his ancestor’s spirit to distract the monster Cith managed to crawl to the road near Roxey Inn with several lacerations in his chest and a broken leg, using a potion to stop the bleeding he managed to survive long enough to be found.
It took Cith long to recover from his wounds and be able to hunt again and in the mean time both the fighters guild and Blackwood company had their own share of hunting done, leaving Cith few merchants requiring his services when he get back in town. After a year of struggling to keep what little business he had the taxes are almost killing him, desperate for money and a bit of security in his contracts he went to the most successful guild in Cyrodiil, the F.M.G where he poured all his remaining gold in his new armor and weapon and used his excellent archery skills on a mission to clear a goblin nest to get accepted into the guild as a full member.
AdethName: Adeth Rivers
Nickname: Adeth
Race: imperial
Sex: male
Age: 25
What your character is good at: security
sneak
acrobatics
lightarmour
blade
mercantile
hand to hand
Current Rank In the F.M.G: member
Why did your character join the F.M.G?: To pull himself back together and change his life to what it was a few years ago
Appearence: His face shows the rugged life he's led after the crisis. Unshaven and otherwise unclean. His blue-green eyes hold a sadness in them, as if he's seen oblivion. His body shape is quite slumped but it tells of former glory, once leanly muscled.
Hair: cheek length, greasy, untidy and messed.
Height: 5'7
Scars/Tattoo's: a scar over his left eye and burn marks on his hands and in the rest of his body. otherwise covered by scars, small ones.
Weapons: an akaviri katana, a half a hand shorter.
Armour: worn leather armor
Clothing: shaggy dark pants and shirt, never tied fully.
Misc: a well kept case of fine lockpicks.
Personality: Likes to brag when drunk, or just wallow in selfpity over the losses during the crisis. When bragging, he'll claim to have been one of the heroes of Kvatch or once being in the service of the empire as a blade.
When sober Adeth acts like anyone else, hiding his pain and trying to be a better person. But feels as if he's not strong enough to change. He hates being a drunkard but cant help the weight on his shoulders. The traumas from the crisis.
Occasionally you might catch him looking at his case of lockpicks with a sad look in his eyes. But if you ask him about it, the case disappears back onto his belt as if it was never in his hands. A hint of what he was, even before the crisis.
(need to build his sober personality, dont know yet
)
Brief Biography:
Grew up in the imperial city as the only son of a rich merchant family. He lived a normal life feeling very lonely, never having friends and always being picked on. But in reality he had many friends, most of them were bad kids from average families. Encouraging him to commit petty crimes.
When Adeth turned 23 a friend of his told him how to get into the thieves guild, a guild he had dreamed of joining eversince he was 18, reading stories about thieves and heroes of the weak. A romantic image. In truth his so called friend wanted leverage, a way to join the thieves himself. So he decided to use Adeth as his way in and framing poor Adeth for a not so petty crime. Stealing the jewels of a noble lady. The two of them planned the heist.
During the heist the lady was awake when she should've been sleeping and caught Adeth sneaking in her room. She had seen another shadow lurking but never caught it. She thought Adeth fully resposible and told the guards. Adeth's friend had abandoned him.
He got put into prison and that was the beginning of his life. All the documentary and other things during the crisis after the prison was erased. Not a trace of him. Any truth to his claims of having been one of the champions of Cyrodiil? OR is he just a drunk?
ChaosName: Islyths-Eij
Nickname: Fin, 'Tadpole-Who-Hides'
Race: Argonian (Morrowind Style)
Sex: Male
Age: 28
What your character is good at: Wielding a blade whilst bearing heavy armor, light restorative magic, combating mystical or otherwise non-mundane creatures.
Current Rank In the F.M.G: Member
Why did your character join the F.M.G?: To free his sister from debt.
Appearance: Standing tall and proud, Fin is built like an oak with strong muscles, a wide jaw, and heavy hands. With minimal body fat, the lizard has trained his body to its very best so that he could better fulfill his duties to the F.M.G. He is a light tan color, except for his face where there are light blue markings under each eye, and a patch of emerald green scales right on his snout. His left eye is blind and milky white.
Hair: Two semi-rigid fins from the sides of his head, the right with a silver ring piercing it.
Height: 6'8"
Scars/Tattoo's: A jagged scar going vertically across his left eye, obviously from something vicious and clawed.
Weapons: -A strong, Dwemer short sword, in the style of a gladius, with a depiction of how his family gained their freedom engraved in it. The fire enchantment within has long since burned out, and the blade all but blunted, yet Fin keeps it to honor his familial memory.
-A unique, special-ordered longsword. The hard core is made of ebony, while both blade-edges are made of a silvery material. It was a gift from his father, and the glistening black-and-silver look of it has quite often been the last sight of targets of the F.M.G.
Armour: Eij wears thick, heavy armor made of Silver and Steel. Underneath the cuirass, the chain-mail shirt usually used has been replaced with Mithril links he looted from a mission, and had refitted for himself. His tail is encased in segmented iron, with spikes jutting out multi-directionally at the end. The main chest piece of his armor has a flaming tree lightly embezzled into it.
Clothing: Eij has scratchy, common clothes, not unlike that commonly found on a farmer, and large baggy pants, both a tan and brown color. He also has a thick fur cape, with a silver clasp and a large hood.
Misc: He has a family signet ring, a simple thing made of silver, and inset with a Topaz.
Personality: Eij moves slowly, and strives to be just in life. However, work with the F.M.G. doesn't always make this possible, but he persists due to his dedication to family. With friends, he is warm, open, and above all, loyal. Strangers tend to view him as odd, or even cold.
Brief Biography: Eij got a commoner's education, his parents having decided to move their part of the clutch to Cyrodiil, and there they lived a quiet, rural life. His father had been a trainer for a militia near Helstrom, and his mother a healer in the apothecary. The cause of their relocation is uncertain, though it may have been due to the fact that Imperialization was slowly ruining their livelihood. Eij was sixteen when they relocated.
To follow in his fathers military footsteps, Eij tried to enroll himself in the Imperial Academy and, despite passing all physical and mental requirements, was denied; though they didn't say it to his face, the real reason lay with his race. Crestfallen, Eij nonetheless picked up arms with the local Bravil militia during the Oblivion Crisis, being one of the ones to valiantly defend the town from Dremora siege. He picked up most of his combat training there, along with his blind eye.
However, the darkest chapter of his life would be after the Crisis. Shortly before the terrible economic collapse, his parents died during a bandit raid on their caravan to the Imperial City. Eij was left to fend for himself and his sister alone, with the solid income their parents provided now gone into thin air. For a while, they managed, the two argonian siblings keeping alive with Eij's meager militia pay and the profits from his sister's farm. His sister, though, had been seeing a farmer for months now, and had even gone so far as to propose the start of a family with him.
With her brother's blessing, the young Argonian wed the farmer, and with her came a sizable dowry. The farmer, however, carelessly gambled this dowry away, and fell into deep debt with a marauder lord, operating out of the nearby Fort Windspear. He was offered the choice between his own death or, alternatively, having his wife work it off as a slave. The coward chose the easy way out.
With all the knowledge afforded to him from his militia training, and seeing the high pay offered by the Freelance Mercenary Guild, Eij knew his only option was to enlist with the Guild and work off the debt his sister had fallen into. Often times, it's the only thing that allows him to perform some of the vile acts the guild pushes out.