Post by Aulakauss on Feb 6, 2011 9:36:56 GMT
My friends seem to find my rants.. entertaining, so.. I figured I'd share this for no reason. This is what I did today on Fallout..
So.. there're these dudes, The Great Khans, that live in a pretty red canyon thing. They're pretty chill guys considering their name, and I've taken a liking to them, so I decide, after getting to know them a bit, to try to sway them to my side of the upcoming crapstorm that the game has led me to believe will be the 'endgame' battle of this whole thing.
So I have to go find these guys that're out away from the main camp and convince them to cast votes against their current leader's plan/choice of alliance (neglecting to say more on it for spoiler's sake). I head out into the wild brown yonder, my Power-Armored companion at my side, and end up following my compass around high hell for two hours (and dying at least 5 times) fighting these annoying poison bugs I've come to hate almost as much as Clannfear. At the end of the long, arduous journey, I find I've gone in a complete circle! I am back in the Khan camp.
I'd be annoyed if it weren't for the fact that the poison glands from the bugs are worth 65 caps a pop.. and I found a Fat Man on a dead mutant on the way. Not all is for naught. Hilariously, the quest marker's 'suggestion' of path was a lie, and I find my targets sitting, making chems by the campfire just down a tiny detour from the main camp entrance. I have a good laugh and head off for the lone Khan off in the middle of god knows where halfway across the map.
Along the way, I find my path, no matter what I do, seems to lead through the Quarry near Sloan. Normally, I'm not afraid of giant piles of rocks and broken mining machines, but this particular set has Deathclaws in it. Piles of the angry mothers. And they're not the laughable overgrown kittens they were in FO3. They're downright evil.
So, after a few tries (and deaths), I give up the ghost on the direct route and start going around. I find a pile of Raiders, who generously all yield shotgun ammo, Laser RCWs and EC Packs. Later down the road, I find a fun little vault with some bizarre Red vs Blue thing going on in it, kill a bunch of things for them, read some amusing conspiracy theories from both sides on terminals, and walk off a few thousand caps richer.
Up the road from my chosen exit from RvB Vault, I find a pile of Young Deathclaws, which are pretty much FO3 Deathies. They're big and angry looking, but take a scoped rifle to them and they fall over pretty fast. And then momma comes running, kills my pack mul-- I mean companion, and one-hits me in the face, my head flies off in ten pieces and my eyeball pretty much bounces off the screen. One reload later, I decide on a course of action suitable for this.. issue.
There's a nice little stall near Vegas called the Gun Runners, who sell 100% condition weapons, armor and ammo, with a convenient (and free to use) Reloading Bench nearby. I bought this giant sniper rifle ages ago, just because it looked awesome, you see; chambered in .50 rounds and able to fire Incendiary, Armor Piercing and normal .50cal ammo. Always seemed like gratuitous overkill, even for me, considering my other two scopey rifles work just fine for about everything. But I had a hunch.. that I'd need it one day.
So, after stocking up on shotgun ammo out the ears (I ran out in RvB vault, to my horror, and had to resort to using my coin-load rounds. Wasn't repeating that mistake) I bought a pile of AP and Incind. ammo for the cannon and headed home to pick it up, returned with two other guns I'd forgotten I had and bought addons for those as well, knocking my scoped rifle count up to four (Hunting Rifle, the .50, Varmint Rifle and Marksman Carbine). Before calling it a night, I strapped the massive sniping weapon to my back and headed up the hill overlooking the Deathclaws that'd taunted me all day.
Tomorrow, there will be a reckoning.. hopefully it it's the Deathclaws' turn and not mine again.
Tune in tomorrow to see the exciting conclusion! In the mean time, feel free to take bets on who wins.
So.. there're these dudes, The Great Khans, that live in a pretty red canyon thing. They're pretty chill guys considering their name, and I've taken a liking to them, so I decide, after getting to know them a bit, to try to sway them to my side of the upcoming crapstorm that the game has led me to believe will be the 'endgame' battle of this whole thing.
So I have to go find these guys that're out away from the main camp and convince them to cast votes against their current leader's plan/choice of alliance (neglecting to say more on it for spoiler's sake). I head out into the wild brown yonder, my Power-Armored companion at my side, and end up following my compass around high hell for two hours (and dying at least 5 times) fighting these annoying poison bugs I've come to hate almost as much as Clannfear. At the end of the long, arduous journey, I find I've gone in a complete circle! I am back in the Khan camp.
I'd be annoyed if it weren't for the fact that the poison glands from the bugs are worth 65 caps a pop.. and I found a Fat Man on a dead mutant on the way. Not all is for naught. Hilariously, the quest marker's 'suggestion' of path was a lie, and I find my targets sitting, making chems by the campfire just down a tiny detour from the main camp entrance. I have a good laugh and head off for the lone Khan off in the middle of god knows where halfway across the map.
Along the way, I find my path, no matter what I do, seems to lead through the Quarry near Sloan. Normally, I'm not afraid of giant piles of rocks and broken mining machines, but this particular set has Deathclaws in it. Piles of the angry mothers. And they're not the laughable overgrown kittens they were in FO3. They're downright evil.
So, after a few tries (and deaths), I give up the ghost on the direct route and start going around. I find a pile of Raiders, who generously all yield shotgun ammo, Laser RCWs and EC Packs. Later down the road, I find a fun little vault with some bizarre Red vs Blue thing going on in it, kill a bunch of things for them, read some amusing conspiracy theories from both sides on terminals, and walk off a few thousand caps richer.
Up the road from my chosen exit from RvB Vault, I find a pile of Young Deathclaws, which are pretty much FO3 Deathies. They're big and angry looking, but take a scoped rifle to them and they fall over pretty fast. And then momma comes running, kills my pack mul-- I mean companion, and one-hits me in the face, my head flies off in ten pieces and my eyeball pretty much bounces off the screen. One reload later, I decide on a course of action suitable for this.. issue.
There's a nice little stall near Vegas called the Gun Runners, who sell 100% condition weapons, armor and ammo, with a convenient (and free to use) Reloading Bench nearby. I bought this giant sniper rifle ages ago, just because it looked awesome, you see; chambered in .50 rounds and able to fire Incendiary, Armor Piercing and normal .50cal ammo. Always seemed like gratuitous overkill, even for me, considering my other two scopey rifles work just fine for about everything. But I had a hunch.. that I'd need it one day.
So, after stocking up on shotgun ammo out the ears (I ran out in RvB vault, to my horror, and had to resort to using my coin-load rounds. Wasn't repeating that mistake) I bought a pile of AP and Incind. ammo for the cannon and headed home to pick it up, returned with two other guns I'd forgotten I had and bought addons for those as well, knocking my scoped rifle count up to four (Hunting Rifle, the .50, Varmint Rifle and Marksman Carbine). Before calling it a night, I strapped the massive sniping weapon to my back and headed up the hill overlooking the Deathclaws that'd taunted me all day.
Tomorrow, there will be a reckoning.. hopefully it it's the Deathclaws' turn and not mine again.
Tune in tomorrow to see the exciting conclusion! In the mean time, feel free to take bets on who wins.